PcKiller
May 27, 2002, 03:31 pm
This review is only based on the Demo that I downloaded from the net.
This is another first person shooter type game. You are a soldier sent in to do battle with the enemy on their own turf. The enemy AI works very well together, as they put up a well planned out defense. They will do everything they can to defeat you. I have seen them pop smoke, in an effort to hide their movement towards me. The weapons, they use to the fullest. They will hide and wait for you to pass them, before coming up from behind to cap you. You will learn quickly to listen for footsteps, so you know someone is coming for you.
There were only two levels in the demo to play. One is set in Columbian jungles, while the other is on board an ship at sea. So there are two different tactics you have to use to get thru them. You just don't run and gun in the ship level, cause they will sounds the alarm to your presence. making it that more difficult to finish the level.
The graphics in this game are very nicely rendered. What I liked about the ship ( Seaward Star ) level, is the way they rendered the rain affect. There are thousand of drops of rain exploding into smaller droplets on everything.
The sound is also quite nice too. The shotgun blast, to the machinegun fire, all sound great and pretty real. The game sounds great on a good sound system for your computer. I have a speaker setup that has a powered sub-woofer, and when something explodes, it rocks the walls.
The gameplay is something that I cannot review completely. Being that I only have the demo, I could play any other levels. But, I can tell you this. The levels I do have, will get a lot of use out of them.
Graphics= 9/10
Souns= 9/10
Gameplay= 8/10
Here are some of the key features......
- 10 Single Player Missions Spanning 70 Levels
- Random Scenario Generator
- DM, Team DM, CTF, Infiltration and
Elimination Multiplayer modes, featuring the RMG
Random Map Generation technology
- Quake III: Team Arena Engine Enhanced With:
- GHOUL 2 Rendering System
- TORR Terrain System
- LICH AI System
- ICARUS2 Scripting System
- Dynamic Sound and Music System
- 14 Real-World Weapons and 10 Grenades
- Multiple Fire Modes Per Weapon
- Location/Region Specific Weaponry
- Weapons Carry Authentic Military Designations
- Real-World Locations/Environments Including:
- Colombia
- Kamchatka
- Hong Kong
- Prague
- Extremely Detailed Characters and Weapons:
- Motion-Captured Character Animations
- 3000 Polygon Enemy Models
- 1500 Polygon Weapon Models
- Photo-Realistic Textures and Skins
- Professional Voice Acting
- Environmental Effects: Snow, Rain, Fog
- Parental Lockout and Violence Level Controls
- Real-World, Cinematic Quality Action Story
I could not find any system requirements for this game.
This is another first person shooter type game. You are a soldier sent in to do battle with the enemy on their own turf. The enemy AI works very well together, as they put up a well planned out defense. They will do everything they can to defeat you. I have seen them pop smoke, in an effort to hide their movement towards me. The weapons, they use to the fullest. They will hide and wait for you to pass them, before coming up from behind to cap you. You will learn quickly to listen for footsteps, so you know someone is coming for you.
There were only two levels in the demo to play. One is set in Columbian jungles, while the other is on board an ship at sea. So there are two different tactics you have to use to get thru them. You just don't run and gun in the ship level, cause they will sounds the alarm to your presence. making it that more difficult to finish the level.
The graphics in this game are very nicely rendered. What I liked about the ship ( Seaward Star ) level, is the way they rendered the rain affect. There are thousand of drops of rain exploding into smaller droplets on everything.
The sound is also quite nice too. The shotgun blast, to the machinegun fire, all sound great and pretty real. The game sounds great on a good sound system for your computer. I have a speaker setup that has a powered sub-woofer, and when something explodes, it rocks the walls.
The gameplay is something that I cannot review completely. Being that I only have the demo, I could play any other levels. But, I can tell you this. The levels I do have, will get a lot of use out of them.
Graphics= 9/10
Souns= 9/10
Gameplay= 8/10
Here are some of the key features......
- 10 Single Player Missions Spanning 70 Levels
- Random Scenario Generator
- DM, Team DM, CTF, Infiltration and
Elimination Multiplayer modes, featuring the RMG
Random Map Generation technology
- Quake III: Team Arena Engine Enhanced With:
- GHOUL 2 Rendering System
- TORR Terrain System
- LICH AI System
- ICARUS2 Scripting System
- Dynamic Sound and Music System
- 14 Real-World Weapons and 10 Grenades
- Multiple Fire Modes Per Weapon
- Location/Region Specific Weaponry
- Weapons Carry Authentic Military Designations
- Real-World Locations/Environments Including:
- Colombia
- Kamchatka
- Hong Kong
- Prague
- Extremely Detailed Characters and Weapons:
- Motion-Captured Character Animations
- 3000 Polygon Enemy Models
- 1500 Polygon Weapon Models
- Photo-Realistic Textures and Skins
- Professional Voice Acting
- Environmental Effects: Snow, Rain, Fog
- Parental Lockout and Violence Level Controls
- Real-World, Cinematic Quality Action Story
I could not find any system requirements for this game.